Sunday, February 5, 2012

Dear Corporate America: Stop it! Just … Fucking … STOP IT!


As the company continues to evolve its branding identity, we are making proactive structural adjustments in order to allow the management team to be better positioned for leveraging anticipated growth sectors while taking a more strategic role in driving the company forward.  
Our current structure has served us well to date, but it is not ideally suited to optimize additional new methods for business inter-operations. As such, we will be moving to a more strategically functional structure in this area, which is similar to the current structures in other areas of our business model. 
The newly created group will also evolve as we bring everyone involved in the core business needs of the department together within this group. We expect to be able to leverage synergies between the various roles while allowing greater strategic flexibility, thus allowing us to react to ever changing and increasingly complex business needs within the core competencies of  this departmental function. This new group will become primarily responsible for forecasting needs while managing expectations and logistics and ensuring that the overall solutions utilized to support the businesses are optimized across all sectors. We will finalize and communicate the specific structure and roles within this group at a future date, while the organizational structure of the business division will remain poised to support the growth needs of the business as they arise.
In terms of addressing the question of open positions in the organization, these new positions will provide us with anticipated resources needed to not only support long-term strategic growth but to also take a more active role in driving the business forward in the short term.
We sincerely hope you share our excitement as we continue to the next chapter our company's future. Our team looks ahead with an unyielding sense of commitment and the deepest dedication to what we hope to accomplish through this forward-looking evolutionary phase of growth.  We are embracing a heightened sense of enthusiasm and urgency for scalable improvement and continuous excellence moving forward.

Monday, January 9, 2012

D&D Forever ...

Upon the announcement that there's to be a new edition of Dungeons & Dragons, I thought I'd re-post my initial observations about the 4th Edition:

-----  -----  -----  ------  -----

My "Geek Geezer" Opinion (FWLIW) on Dungeons & Dragons 4th Edition. (Old Geekzer? Could that be a word?)

First, a little history (if nothing else but to establish my "geezer" bona fides):

I've been an off and on Dungeons & Dragons player since 1981, starting with the "red-box" Basic Set and "blue-box" Expert Set, and then picking up with AD&D in about 1982. In mid 1991 I married (and then became a father at the end of 1992), but I still managed to pick up all the major Second Edition AD&D books, and even get together and play with a group again starting in the mid-90s. And in 2000 we all started playing 3rd Edition.

The basic game was a lot of fun, but seemed somewhat lacking, which was why I quickly jumped to AD&D, as soon as I realized what it was, and that it existed (I would have been about 12 at the time). It was a fuller-featured, more logical, more "realistic" (if the term can be applied to a fantasy world of the player's own imaginations) simulation of a Sword & Sorcery Fantasy Epic Adventure.

I really loved the Second Edition, too. It built so well on top of the older system, streamlining it, and adding tons of new options with the Character "Kits" (I think I was one of the few who really enjoyed those, though) ... it actually felt like the game was opening up - becoming a framework which a DM (and players) could use to build up any kind of fantasy story they desired. You want to focus on a stone-age, low-magic universe? No problem. You want High Fantasy, with magic as common as technology is in to-day's world? Easy. You want a Feudal East-Asian themed world full of honourable Samurai, peasants defending their homes with the tools they had at hand and skulking Ninja spies selling the keys to power to the highest bidder? You could do that, too. And you wouldn't necessarily have had to buy specific expansion books to do those things. Any DM with a little imagination and ingenuity could make the rules fit.

Now, when the 3rd Edition was published, I admit I was a little apprehensive. The rules, as they had been, had really grown on me. Nevertheless, I bought the new Player's Handbook, and, together with my regular gaming group, we started exploring the new rules set. And, behold! We found it good! Again, the rules had become much more streamlined, and more logical. The d20 system was a great boon in that it simplified the PROCESS of D&D gaming, without simplifying the GAME. Next thing I knew, I was buying a whole new set of D&D books. (As were all of my friends.)

Then there was a 3.5 edition, which I never really got into ... it seemed a bit pointless, really. Why spend all that money buying yet another new set of books with minor rules tweaks, when the rules we had worked so well? (Of course, we'd always had a few house rules here and there, depending on who was DM - who doesn't? - but the core rules were a great foundation.)

Unfortunately, my regular gaming group sort of fell apart a couple of years ago, and I haven't played much D&D since then. Besides - how are you gonna pull people away from the ease of playing World of Warcraft, and get them around a table to play a game? (This last question is important, as I'm sure it has gone through the minds of everyone who has had anything at all to do with the development of 4th Edition. In fact, I'd venture to say it was probably the guiding principle in 4th Edition's design.)

Then there was 4th Edition announcement.

Upon first hearing about 4E, I was, as with 3E, a little cautious. But I was also more than a little hopeful. After all, I had thought 3rd Edition was probably unnecessary, but I went into it with an open mind and was pleasantly surprised. I even found myself preferring it over the older versions. Couldn't the same thing happen again? Of course it could! I planned to do as I had with 3rd Edition: buy a Player's Handbook first, and if I liked what I read, pick up the other books and maybe try to get some of my old group back together and give it a whirl.

Now we come to the present. I've been reading the new 4th Edition Player's Handbook ...

So ... where to even begin?

I guess the first, most obvious thing is how dumb it is. I don't mean dumb, as in "not smart" ... I mean "dumbed-down" the way video games often are. Of course, video games have to be dumbed down to accommodate the lack of real intelligence behind them. They have to be run by AI, which is just a bunch of mathematics that run different equations based on the players' input. The whole point of a table-top game is that you have a real, live, thinking person who will make intelligent decisions or the NPCs and/or monsters in any given situation.

Let's take concepts like threat and aggro from the realm of MMORPGs. Why do these concepts exist? These terms represent the outcome of formulae that work behind-the-scenes in order for creatures in a MMORPG to react within some set of pre-defined parameters. (Let me just note here that I'll be using examples from WoW, because it's the most popular MMORPG out there, and the one with which I am most familiar.) These formulae can be tweaked, depending on the characteristics that the creators of the game want a particular creature to display. This way, if you're running through, say Elwynn Forest with a level 76 character, it's unlikely that any of the low-level Defias Bandits (or whatever) are going to bother you, unless you walk right up to them and stand there - or even hit them first. But, if you go through there with a level 3 character, they'll come running to attack you from many yards away. This is what allows a Murloc to decide that it's time to go running and bring back more Murlocs to help in its fight unless you take it down very quickly. This is also what allows your main "Tank" to use specific abitlities that increase her threat to any given mob, so it will attack her, instead of the poor cloth-wearing mage who is doing, probably, a lot more damage. It's these behind-the-scenes formulae that determine the reactions - and it's these same formulae that players have learned to game in order to have success. That's why it's vitally important, especially when going into an instance, to have a good tank (and a good healer) - you have to game the systemic formulae in order to make the monsters play to your strategy.

Now, in a video game this becomes a necessity. The only way around it would be to hire a lot of people to play mobs, which would be very cost-prohibitive. Another way would be to develop AI that is beyond anything that can be accomplished, currently. But, see ... this is a WEAKNESS in the video game world - one which developers are either constantly struggling to overcome, and make as transparent as possible, or which, in the case of WoW, they use as a tool in building abilities and classes within the game. Players are going to figure these things out anyway, so why not just make it part and parcel of the whole MMORPG experience? This is one of the things that annoys me about WoW - but it's something I can accept, considering the limitations of the medium.

So why, in the name of all that is Good and Right in the Universe, would the developers of a table-top RPG take the biggest weakness of MMORPGs and incorporate it into their game? WTF?!?

D&D 4E is chock FULL of this kind of malarkey. They've even gone so far as to give each class a "role" to fill in combat ... Strikers=dps, Controllers=Crowd-Control, Defender=Tank, Leader =Healer. These aren't necessarily EXACT cognates, but they're pretty close. The new combat rules are pretty much ALL about managing aggro and threat zones - a concept which really shouldn't even EXIST in this setting! So, what - now the DM is supposed to pretend to be a computer AI?

And now, characters are constantly using all these special powers ... no one ever just attacks any more. And instead of cool-downs you have frequencies of time in which to use the powers - daily, once per encounter, at will, etc. The only thing missing is the buttons on a menu bar. And these "healing surges" ... what's up with that? Why not just give us a random number of hit points to put on top of what we already have? In essence, you are rolling up hit points - you're just doing it on the fly, in the middle of combat, instead of at creation or level-up, AND you're giving every character a huge hp reserve right from level 1. (Don't even get me started on this "martial power-source" bunk.)

And speaking of rolling ... does any one else find it odd that using dice to get your character's stats is so strongly discouraged? Again, I have to compare this with video games. It makes sense in a video game - especially in an MMORPG, or any game with an on-line component, that you want to level the playing field to a certain degree. This evening-out of the playing field was traditionally handled by a DM, but again, the lack of a human DM is the big obstacle to overcome in a computer game. So we use point-buy systems, or some such thing to prevent players cheating or gaming the system to gain an unfair (or just lucky) advantage over other players. But what's the point, again, of taking a system that is primarily a response to a weakness in one system, and moving it to a system that does not share this weakness? If a DM is afraid her players will cheat on stat rolls, all she has to do is make them roll their stats in front of her! Problem solved ... and, more importantly, UNIQUENESS of CHARACTER is maintained! With the systems that 4th Ed. presents and encourages, almost all Elven Wizards are going to have the same (or VERY close) stats! As will all Dwarven Paladins, or Tiefling Rogues, or whatever ...

Whatever happened to the DEX-based fighter who could dish out damage like no one else? Doesn't exist anymore. A Fighter is a Tank is a Fighter is a Tank, with only a few possible modifications. Trying to build a truly creative, unique character, within the framework of these rules, is pretty much impossible.

Character creation in 4E feels as cold and impersonal as in WoW. Sadly, even the Neverwinter Nights character generation felt more organic. The beauty of D&D (or any table-top system) was that you could create and play something new and different - you weren't just playing another cookie-cutter hero (or anti-hero, or even villain).

Let's talk about what a framework rules set for an RPG should NOT do (unless it's set up for a specific milieu) - and that's tell us what kind of world we're in. That's what campaign settings are for! "Points of Light in the Great Darkness" or whatever, is great for a specific setting ... but don't try to implement it as part of the basic rules! In fact don't even give us deities - unless you just want to include a few as examples (much like 3E) to help guide the players and DMs in creating their own. Each setting (whether published or home-brewed) should have its own feel - its own cosmology. I want to see vast continents full of cosmopolitan societies, where social and political intrigue play as big a role (or even bigger) as martial prowess. Or how about a universe without gods? Or maybe a whole campaign that takes place within a single huge city? Yes, you can do those things in the 4E rules - but they seem to go against the spirit that the rules are trying to set forth.

And what happened to Alignment?!? So now there's no such thing as Chaotic Good?!? WTF?!? You're telling me that a person of my own personal moral persuasion can't exist in the D&D world? And no Lawful Evil? (I guess there are no Dick Cheney's in D&D either ... so maybe it's a fair trade.) I can forgive Unaligned, I suppose ... but in a sense, that's more of a Chaotic Neutral sentiment, a "who gives a crap about all this morality anyway" attitude, that actually is, in itself, a moral stand. Now, I was never a huge fan of the old alignment restrictions, except in specific cases (Paladins are Lawful Good, End of Story.) I never used alignment languages or any of that - but I DID ask players to choose an alignment - not to punish or control their actions, but as a Role-Playing device.

Ah, Role-Playing! Anyone else remember role-playing? Ostensibly, that's what the "RP" in "RPG (and even "MMORPG") stands for. But MMORPGs tend to break the mood of real RPing. There's too much "gaming the system" and meta-talk to ever really role-play. That's where a lot of the old text-based MMORPGS had it over WoW. There was always MUCH better RP on those - even if it wasn't always consistent. Go to one of the WoW RP-specific servers, and what do you see? The same thing as on any other server, except with the occasional thee or thou or m'lady thrown in. People are still talking about movies and shouting about selling their crap over the General channel and such - and discussing meta-game concepts. Again, this is a great weakness of the electronic versions of RPGs which should NOT be brought into the Table-Top versions.

Now, I'm not an RP purist, per se. I'm not saying that I believe that everyone at the table should always speak as their characters, or anything like that. In fact, one of the great things about playing with a group, in-person, is that the amount of RP can be measured out according to the tastes and whims of the group. When you're on-line with 2,000 of your closest "friends", this isn't so easily accomplished!

I'm also not saying that D&D 4E is anti-role-playing. Role-playing is something anyone can do with any game if one so chooses - though it's easier with some games than others. (Ever tried to behave like a millionaire real-estate developing shoe in Monopoly?) However all of the emphasis in the new PHB seems to be about combat and powers and "what can you do with your cookie-cutter hero character?"

The whole intangible "feel" of 4th Edition D&D is that it's a specialized tactics game, on a par with the old Milton Bradley Hero Quest game. Its emphasis is no longer on encouraging friends to get together and use their imaginations to weave together a story, complete with character development, and plot. Now it's all about getting to the next Big Action Sequence.

Now, It's not ALL wrong. I like the idea of a hero being able to summon forth great reserves of strength to make a real difference - to do something almost super-human, just in the nick-of-time, to save the day - or even to fail while making such an attempt, and die a truly heroic death. (Though, it shouldn't be a daily occurrence.)

Again, I'm not saying D&D 4E is ALL bad. I just don't see this as D&D anymore. It's a small unit combat tactics game set in a medieval/fantasy setting, with video-game-type powers being used in Hollywood-Style Action Sequences. In short, it's D&D with all the heart and soul ripped out.

I'm sure it'll be fun for what it is - and for the generation raised on XBox and MMORPGs, and movie versions of classic stories, I'm sure it will be a lot of fun. And if you enjoy it, good for you! I'm certainly not here to ruin anyone's good time.

But for me ... it's just not the same anymore. I dunno ... maybe I'm just getting old. Or I'm just old-fashioned. Whatever it is ... YOU KIDS NEED TO GET OFF MY LAWN!!!

Monday, December 26, 2011

Monsters

i have a little monster
that lives inside my head
i find it's much more scarier
than the ones under my bed

at night it rules my dreams
and gives me a bad thought
in the day it bids me to do things
i know i shouldn't ought

and when i leave my house
at the start of each new day
despite the colors and sunshine
it makes the whole world grey

when people make me mad
i never scream or shout
i think about the future day
when i'll let the monster out

many others harbor monsters
many people just like me
and some day we will lose control
and the monsters will be free

but if you look around you
you'll see it has begun
look how people treat each other
the monsters, they have won

Wednesday, November 9, 2011

Grand Romantic Delusions Chapter 04: The Breakdown


     It's a terrible thing, the public eye. 
     Once you have its attention, your life is no longer your own. It scrutinizes you with its x-ray vision, digging into your past, affecting your future, poring over your very soul—and invariably, it finds you wanting.
     The mainstream media or MSM* is always looking for a narrative to catch the interest of the reader, viewer or (more likely these days) the half-listener. And if your life doesn't live up to those expectations, you're a disappointment to society. So what were we supposed to do? After all that happened to us; after the rescue efforts and the TV coverage, we didn't really have a choice. I think we both knew it wasn't the best decision, but at the end of the day, we knew we had to get married.
     I don't know ... does anyone ever feel like things are all right? I used to imagine that other people did. Now I'm not so sure. Maybe I'm not so different from other people. After all, in our own minds, well ... as the old expression goes, we're all the protagonists in our own life stories ... or something like that. (My memory's not what it used to be, and I'm too lazy to look it up.)
     I guess that makes my story a tragic comedy, because the protagonist is a hapless fool.  In order to really explain what happened, I guess I should introduce myself first:

     My name's Celia Wright, and I was a loser.

     Now, if when you first hear the word "loser" you immediately think of someone who's failed out of school, lives with her mother, and never helped anyone or did anything worthwhile, you're on the wrong track. I guess I'm what you'd call a "successful loser" in that I graduated college with honors, excelled in my field, made decent money, got married to a nice and attractive guy, had a really great kid—all the things that are supposed to mean success in our society. But it wasn't enough. Or rather, it wasn't right.

     Lewis and I met in College. I was in graduate school—earning my Ph.D. in Education, while he was still working on his undergraduate degree with an eye towards an MBA at Haas.
     The details of our meeting aren't important, nor are they remarkable. We met at a party, both of us a little tipsy on cheap White Zinfandel (everybody was drinking that crap at the time), and just got to talking the way people do when they find themselves together in social situations. He walked me home and promised to call me the next day, which he did. Next thing I knew, we were a couple.
     We'd been dating a few months, when we decided to move in together. I'm not sure whose decision that really was. It just seemed like the thing to do at the time, since he was spending most nights at my place anyway. And then, a year or so after that, I think we were both starting to get a little tired of each other. It wasn't anyone's fault or anything, but you know how relationships just sometimes get stale? It was like that.  If things had continued on, we would probably have gone our separate ways before too much longer. 
     But that was before the Big Earthquake.
     Lewis and I were in the mall when it hit. As anyone who's spent any time in California knows, no matter how many times you experience it, it's still a gut-wrenching feeling when the ground starts to shake. We immediately ran for the exit, but got separated in the rushing crowd.
     Most buildings in California are built to withstand some pretty major quakes, so it came as a surprise when one section of the mall actually collapsed. Apparently there was a small problem that somehow slipped past the building inspectors. I managed to get outside, but couldn't find Lewis anywhere.
     If you lived anywhere near the Bay Area in 1994, you might even remember me. My fifteen minutes lasted just under two days, and were spent agonizing over Lewis and talking to community papers and local TV news:
     Do you think he could be alive and trapped in there? 
     Have you given up hope? 
     The community is praying for you! 
     If you could talk to him now, what would you say? 
     For two days they searched the rubble—and I must have been interviewed twenty times in that same span. The big story was all about the "young couple who were torn apart too soon." People held vigils. Vigils! They sent me flowers and gifts. Donations came in. The whole thing grew out of anyone's control.
     Then, when the emergency workers found Lewis it was quite the spectacle. Once they got him on a stretcher and pulled him out—before he'd even had more than a sip of water—some reporter was in his face with a microphone and a camera, and television lights. She told him how the whole community had been waiting with me, and how everyone was so happy for us, and then asked him what his plans were for the future and how glad he was to see me.
     So the big dummy just up and asked me to marry him right then and there. He could barely speak, but there he was on live TV proposing. So what was I supposed to say? No?
     We were married in February the next year. And in the end, it turned out to be almost as big a disaster as the construction on that mall.

     Now, Lewis wasn't a bad person, per se. Nor was he inattentive—if anything, he was too clingy. At first, the renewed attention was kind of nice. I'd had a few bad relationships before him—you know the kind: the guy's all about you when nothing else is going on, but as soon as some of his buddies want to come over to play video games, or go out and do "guy" things, he acts like your very existence is somehow more inconvenience than he can handle. Yet, as soon as you want to have some time with your friends, he's asking, Why would you want to go out without me? Don't you love me? Are you seeing someone else?
     My first hint of trouble with Lewis, though, came during the planning for our wedding. Most guys just want to know where to get their tux and when and where to show up and say, "I do." They leave the bulk of the planning up to the bride—and/or her mother—or so I've been told. Not Lewis, though; he insisted on being involved in every aspect. The biggest problem was that even though he wanted to help make decisions, he could never make up his mind! He very nearly drove my poor mother into an asylum. Ultimately, I got my own way in just about everything. I think he mostly just wanted to feel like he was part of it.
     The first couple of years were actually rather nice. We had each finished our respective studies and started careers. We had a daughter, Isabella, the November of our second year married. The third year was a bit difficult—we were first-time parents, after all—but we struggled through it. Things were a bit easier the next two years; Lewis was always a caring, loving man. He made a good father, too, and he really doted on Izzy.
     My career took off. I was on a team which published a very important and acclaimed academic study on early childhood learning disorders. We moved north when I was hired at the University of Washington as a research professor.  Lewis got a job in Marketing at a local publisher—nothing terribly exciting, but he brought home about as much money as I did. We bought a nice, older house in Lynnwood and worked to fix the place up. We lived quite well, in terms of physical comforts.
     It was after we'd been married about five or six years that things started to change. I don't know if it was a case of Is this all there is? setting in, or if it was simply a realization that we didn't really quite fit together, or what—but we started doing more and more things apart. We spent more time at our jobs or hanging out with our respective work friends. I know Lewis didn't really enjoy his job. He also started drinking noticeably more. 
     Lewis had always displayed a tendency to over-think everything he did, but it started getting worse. It got so he spent a half hour every morning just lying in bed and agonizing over whether he even wanted to get up and go to the office. He always did go, of course, but by the time he'd make up his mind, he was always running late.
     Then, one Saturday morning when Lewis was sleeping in, I went to check on Izzy. She would have been about five or six years old at this point. I listened to her play-acting with some of her toys. Her teddy bear, Mr. Snoofles, was having an argument with Stinky the Skunk over what they wanted to do that day. The dialogue that Izzy came up with really shook me up. Stinky was berating Mr. Snoofles for changing his opinions to match whatever the skunk wanted. I knew right then that our relationship in general, and Lewis's neuroses in particular, were having a negative effect on Izzy's development.
     I talked to Lewis about it, but the whole thing just seemed to make him worse. It was like he suddenly worried that every minor decision he made was going to hurt his daughter, too. He couldn't handle it. Within a couple of months he would suffer a mental break-down … but, more on that in a moment.
     Lewis started disappearing for days at a time. He just needed, Time away to get my head straight, or so he said. I never thought he was cheating on me, or anything like that. Hell, that would have been easier to handle! He said he liked the freedom of the open road. I think he mostly just liked the idea of making simple decisions like which way to turn at an intersection. It wasn't until later that I found out he was heading far into the Eastern countryside—into places with long stretches of road where intersections were rare.
     Then one day I received a phone call from the police. Lewis had stopped the car right in the middle of the intersection of 45th and Eleventh—one of the busier intersections in town—and wouldn't budge. Every time an officer approached the vehicle, he started screaming nonsense about how "What's done can't be undone," and how did they expect him to decide where to go, when any direction could cause a breakdown in his life stream, or some such nonsense. He'd also blow on the horn and shout threats on occasion. He had something in his hand, and they weren't sure if it was a gun or some other sort of weapon. (Lewis was driving my X3 that day, so it had my plates and my U-Dub parking permit, so they contacted me quickly.)
     By the time I arrived, the police were routing traffic around the area, but it was a mess. Lewis was sitting in the car—the ignition was off and the windows were down, and he was crying. As I approached him, I saw that he had a calculator in his hand, as well as a small notepad and a thick black Sharpie.
     And, of course, there were the news cameras, and they wanted their story.
     "Lewis," I said. "Honey? Is everything all right?"
     "Probably not," came the response, in between sobs. "It's hard to know, though." He fumbled at a couple of the buttons on the calculator with a finger. I remember noticing then, for the first time, that his fingers were kind of short and stubby for a grown man.
     He continued; "It's assigning meanings to the values that's so hard."
     "OK, well, maybe I could help you with that. Would you like that?" He looked up at me, confused.
     "You could do that?" He didn't seem to notice anything of the chaos around him.
     "Of course, honey," I replied. "You know, we could just go to the coffee shop over there, and—"
     "No!" He interrupted me. "Don't want to go to any shops … too many possibilities … options … menus."
     "All right, then. How about we just go home? I'll order a pizza and we'll sit down together and … and assign meanings?"
     "Yeah, that would be nice."
     "Great — that's all settled, then. Why don't you just scoot over, there, and let me drive?" 
     Not that the Seattle PD had any intention of letting us just drive away, obviously. Not after what he'd pulled.
     The minute I had him distracted and he'd held his hands up into view long enough for them to see it wasn't a weapon in his hand, an officer had eased up to the passenger side of the car. As soon as Lewis unlocked the car and began to scoot over she pulled the door open and hit him with the taser. Two more officers ran up to assist her, and a third came up behind me and pulled me away. Clearly Lewis wan't a threat to anyone, but they were all very frustrated, and weren't about to take any chances.
     Once we were all on our feet again, the news crews rushed the scene, yelling out questions. I just repeated "No comment" until I found myself in the back of a squad car. I could hear Lewis trying to answer their questions, though, and even asking some of his own. He was pushed into another car and we were driven downtown.
     After hours of questioning, they finally let me call Gina—Izzy's sitter—and explain to her what had been going on. Of course, she'd already seen the whole thing on the evening news.
     Once it was all over, and we were released, I got Lewis in to see a really good therapist, but he resisted. Even when he did go—and he was under a Court Mandate, he didn't seem to want to work with the doctor. After a year he finally managed to do the bare minimum required to get himself released. And then, he started taking his long trips again.
      I just couldn't take it any more. After ten years of marriage, I finally filed for divorce.

     Sometimes, I feel guilty about the whole thing. I ask myself whether I could have done something differently, or why I hadn't really noticed the warning signs. I wonder to myself whether our lives would have been different if I'd paid more attention. What if I hadn't taken the job at U-Dub? Would he have found work that better suited him? What if we hadn't gone to the mall that day? What if I hadn't gone to that party, and we'd just never met? Would he have married someone else? Would he still have had his breakdown?
     It's then that I realize I'm starting to think like Lewis: over-analyzing the past and worrying about every decision I've ever made. That way lies madness, and I have been witness to it.
     Since then, I've re-married. William is a really wonderful, level-headed man. I'm much better off and, I think, so is Isabella. She is almost old enough to drive herself, now. She hasn't shown any signs of her father's neurosis, but I'm keeping a close eye on her just the same.
     As for Lewis … Well, the last I heard he met some woman on one of his long drives through the desert. They moved out east somewhere—Indiana or Ohio, I think. I tried to keep track of him for a while, but eventually, I just gave up. For a man who has a problem making decisions, he sure has moved around a lot.

*The acronym MSM is also frequently used to refer to Mechanically-Separated Meat. This product bears an uncanny allegorical resemblance to the product produced by the other MSM.

Tuesday, October 25, 2011

Grand Romantic Delusions Chapter 05: The Agent

         Katie abruptly left the registrar's station after pretending not to have the required paperwork, or to even understand what was going on around her—the language barrier and all. What was with that guy? How had she missed with him?
          After all her careful preparation, working on her "chance meeting" with the target, he had completely blown her off. Her "Svetlana" character had never failed to hook a man before. Usually her eyes and smile alone were enough to get a man to at least talk to her. Hell, every other man in the BMV was making eyes at her. Could he have known? Impossible! Hanlon had been very careful—they never met at the lab, so O'Keefe would never have seen her there. Besides, the man struck her as kind of goofy—she doubted very much that he even so much as suspected he was being watched.
          O'Keefe had seemed to be obsessed with the frumpy woman ahead of him in line. Maybe he was just realistic enough to know he wouldn't have a chance with a woman that looked like Svetlana. She had practically thrown herself at him, though—that had always been enough to make men lose logic altogether. So why hadn't it worked with him? She might have to try a different tack.

          Sergeant Michael Hanlon, USMC, Ret. was everything one would expect in a former Marine. That is to say, he was clean and neat, he had perfect posture, and he was utterly diligent in his duty. He was an honorable man who did his job to the best of his ability, and even at his age he could probably kill you before you even had time to fully form the words, "Oh shit!" in your mind, let alone say them out loud. Unfortunately, very few of the people around him had anything like his sense of professionalism. Frankly, he thought most of them were idiots, though he would never say so out loud.
          Katie McEllern stood stiffly before him. She had never served in any armed forces, but she knew this meeting was nothing less than an inspection.
          "You came highly recommended," he began. "But I never heard of you before last week."
          "That's the way it is in my line of work, Mr. Hanlon. If I do my job right, very few people know I've done anything at all."
          "So how am I supposed to tell the difference?" He paced around her where she stood. "And you will address me as Sergeant, Sgt. Hanlon or Sir. Mister Hanlon is my dear departed father, God rest his soul."
          They were in the middle of a hotel suite. The meeting had been arranged for here because Sgt. Hanlon didn't want Katie to come into contact with the target before she had all the details.

          Katie stepped outside and quickly scanned the parking lot. There he is. Seth O'Keefe was getting into an older model Camaro. It was light metallic blue and rusty, the driver's side door coated in primer. The license plate was "S3CR3TS" and on the back were several bumper stickers—most of the Heavy Metal Band Name variety, and one which read: "Labelle Research: We Know What We're Doing, So You Don't Need To."
          He backed out of his space and drove towards her. Quickly she turned to her left and walked past a flower shop and then a music store. She stopped and watched the reflection in the window while pretending to look at a collection of instruments. She noted that the hood of O'Keefe's car was also covered with primer. West-siders, she thought. Do they ever finish what they start?
          Once he passed her, she made her way across the parking lot to her own car: a late-model white 4-door Honda Accord—about as inconspicuous a car as one could find. They'd sold hundreds of thousands of the things, after all. She would have to catch O'Keefe's attention some other way. Perhaps after casually bumping into each other one or two more times she might convince him that Svetlana was his "destiny" or some such nonsense. She'd have to play it carefully, though—if he suspected he was being watched, running into her too many times too soon might set off alarm bells in his head.
          As she pulled to the end of the parking row, O'Keefe suddenly sped by, going the opposite direction from the one in which he'd left. Hmm … curious, that. What's his hurry? He hadn't so much as looked in her direction, so she decided to tail him—all the way to the library right next door to the shopping center where the BMV was located.

          "We think we may have a security leak at Labelle Research. That's something I will not tolerate."
          "And so you want me to plug your leak?" Katie replied, "I can do that."
          Hanlon handed her a folder. "O'Keefe is the name. Seth Davis O'Keefe. He seems to have taken an unusual interest in the labs."
          "And curiosity is not something you encourage—at least not outside the scientific staff." She took the folder and sat on the couch. "Please, make yourself comfortable … Sergeant." She motioned to the chair across the coffee table from her.
          The sun was just rising, but her room on the 14th floor faced west. The red-gold light was beginning to stream between the other, taller buildings in the area and create an intricate interplay of shadows and reflections on the river. It was a beautiful autumn day in the Midwest, with bright skies and just a few large puffy clouds floating about. Katie could get lost on a day like this, were she outside, but for now—down to business.
          She leaned forward on the couch and opened the folder on the table in front of her. There was a picture of an average-looking guy with medium-length blond hair, sideburns and a soul patch. He had light grey eyes that gave his face a sort of empty look. There was a data sheet attached:

Seth Davis O'Keefe
2500 Cortona Rd.
Columbus, OH 43204

Birthday: September 24, 1983 
Sex: male                    Race: caucasian
Ht: 5'10"                      Wt: 170
Marital status: single

Education: 2 Years at CSCC, no degree
Department: maintenance

          O'Keefe parked his car out away from the bulk of the cars in the lot. What? He's afraid to get a scratch on that beat up old piece of shit? She noticed that the passenger door was a darker blue than the rest of the car—the rest that wasn't primer, that is. She watched as he checked that his doors were locked and then made his way to the library. He had a large book in his hand. It appeared to be the book that O'Keefe and the frumpy woman had been discussing in line at the BMV. Holy Shit, she thought. He's trying to track that woman down!
          Katie parked her car nearer the building and went inside.
          O'Keefe was standing at the counter arguing with a library clerk. It seemed the library didn't just give out information on who had checked out what books.
          "But this is important," he was saying. "I think this woman's friend is the love of my life. Don't you understand? Don't you have a single romantic bone in your body?"
          "I'm sorry sir," replied the librarian. "My hands are tied."
          O'Keefe slumped. "Fine then." 
          He turned to walk away when the librarian interrupted him.
          "Sir!"
          O'Keefe turned back, hopefully. "Yes? You changed your mind, and can help—"
          "No," he replied. "But I can't let you leave with that book. It's library property and you're not the patron who checked it out."
          "How do you know that? Did you look in the computer and see who did check it out? Who was it?"
          "No, sir. You just now told me you didn't."
          "Oh … yeah." He turned and bolted for the door, the librarian yelling after him.
          Katie stifled a laugh and hurriedly turned towards the nearest display shelf. She doubted O'Keefe would notice her in his desperate rush for the door, but she didn't want to take any chances.
          She turned to watch him push his way out the door and stumble into the parking lot. He dropped the book in the process, doubled back, picked it up and ran for his car. 
          Katie walked back outside, casually. O'Keefe almost fell once again and then spent several seconds fumbling for his keys and dropping the book once more in the process. He unlocked the car and dropped the keys, as well, before picking them back up, along with the book and getting into his car. He almost slammed his own leg in the door, he was in such a rush. And he never once stopped to look around him. If he had, he'd have realized that no one from the library was chasing him.
          The car started and O'Keefe pulled out of the lot with a squealing of tires. He screamed by the library and into the shopping center parking lot. Someone in a pick-up truck had to swerve and stop to avoid him as he pulled out on to the main street and headed west as fast as he could, the blare of the pick-up's horn behind him.
          What an idiot, Katie thought. Could he really be involved in industrial espionage?

          "Wait … this guy works in the maintenance department?"
          "He's basically a janitor," said Hanlon, finally sitting down. "We know we have a leak, and believe it or not, he's our most likely suspect."
          "So … he never graduated college, never married, and he's native to the area. Seems an unlikely candidate."
          "Well, it all seems to check out. We run down records on everyone who applies to work for us. Though …"
          "Though, it's always possible his records have been doctored," she finished for him.
          "Yes—that." Hanlon continued, "And it's always possible someone else got to him after he came to work for us."
          "A competitor, you mean. Like another research lab?"
          "Maybe. Or, possibly even a foreign agent."
          "So … you think the Chinese or the Russians or someone might be using the janitor to get top secret information out of your government-contracted research facility?"
          "Or, the Israelis, yes."
          "The Israelis?"
          "Oh, yes. There are projects at Labelle that would definitely interest them."
          "Such as what?"
          "Well, obviously, I'm not at liberty to divulge that information. To be honest, I'm not exactly privy to all the goings-on in the research department myself."
          "Aren't you the head of security?"
          "Yes, but there are some things even I'm not allowed to know."
          "I see."
          They sat in awkward silence for several minutes. Katie shifted uncomfortably on the couch, looking over the target's file, while Hanlon sat in his chair, still as stone.
          Finally, Katie said, "Well I would suggest I start by either making contact with him or running my own background check."
          "However you wish to handle it. My sources tell me you know what you're doing."
          "Your sources are correct. You know my fees and expense arrangements?"
          "Yes—they're fine."
          "All right then. I'll take the job." They both stood and reached across the table to shake hands. "I'll have the contracts sent over this afternoon and will begin work in the morning."
          "Thank you, Miss McEllern."

          This day had been nothing but a waste of time. Perhaps it was time to do a little more background work.

Thursday, October 13, 2011

Serious Man



I'm just sayin', is all ...


Sometimes the world just seems so bleak and serious; it's just a bit too much to handle. I've had some ideas floating around in my head ... things I want to write, things I want to explore in a humorous way — but sometimes it all just feels so pointless and just ... wrong. Why should I waste my time writing silly little stories, when the world is such a fucked up place? Shouldn't I maybe try to do something about it?

And then when I look at the sheer scale of all the fucked-up-ness, I despair. What the hell am I going to do to fix things? I can't even keep my own shit together, so how am I supposed to try and fix the whole bloody world?

"Ignorance is bliss," the expression goes. Maybe I should just ignore the world and move on with my own little life - enjoy what I have while I'm here for what little time I have. But that, too, feels wrong; it feels selfish and petty. And besides, if everyone just gives up then they win. Whoever they are.


::sigh::